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- on mouseUp
- if the visible of sprite 5 = 0 then
- puppetSound(2, "Beep01b")
- set the visible of sprite 16 to 1
- updateStage()
- set the visible of sprite 5 to 1
- updateStage()
- set the visible of sprite 16 to 0
- updateStage()
- else
- puppetSound(2, "Beep01b")
- set the visible of sprite 16 to 1
- updateStage()
- set the visible of sprite 5 to 0
- updateStage()
- set the visible of sprite 16 to 0
- updateStage()
- end if
- end
-